Press play to listen to my Podcast #3 INTERNAL LANDSCAPE. It’s a free gift to you!
And read on for some intriguing thinking about the LARPing concept of Bleed…
BLEED
In Game Theory, Bleed is the phenomenon of a player feeling the emotions of their player-character. In the world of LARP (Live Action Role Play), role-players experience something they call "post-dramatic stress".
Are you an actor, a director, a writer or even an audience member? You will recognise this phenomenon! It is likely you too have experienced post-dramatic stress. This means you are affected emotionally and sometimes physically by the immersive role-playing and fiction-making that we call the performing arts industry.
How can we attend to "Bleed" so that we can go deep but then recover quickly and effectively?
When you dive into a pool and touch the bottom, you need to rise back up through the water to reach the sunlight of the real world…
I love how in the gaming world LARPers have developed some useful names for the…